NAME
glslideshow - slideshow of images using smooth zooming and fades
SYNOPSIS
glslideshow
[-display
host:display.screen]
[-visual
visual]
[-window]
[-root]
[-duration
seconds]
[-zoom
percent]
[-pan
seconds]
[-fade
seconds]
[-speed
float]
[-delay
usecs]
[-cutoff
int]
[-titles]
[-fps]
[-debug]
[-wireframe]
DESCRIPTION
Loads a random sequence of images and smoothly scans and zooms around
in each, fading from pan to pan.
This program requires a good video card capable of supporting large
textures.
To specify the directory that images are loaded from, run
xscreensaver-demo(1)
and click on the "Advanced" tab.
OPTIONS
- -visual visual
-
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
- -window
-
Draw on a newly-created window. This is the default.
- -root
-
Draw on the root window.
- -duration seconds
-
How long each image will be displayed before loading a new one.
Default 30 seconds.
- -pan seconds
-
How long each pan should last. Default 6 seconds.
- -fade seconds
-
How long each fade (in and out) should last. Default 2 seconds.
If set to 0, then no cross-fading will be done (all transitions
will be jump-cuts.)
Note that fades are included in the pan, so -pan should
always be longer than -fade (it is auto-corrected if not.)
- -zoom number
-
Amount to zoom and pan as a percentage. Default: 75, meaning that
75% or more of each image will always be visible. If set to 100%,
then the images will always fill the screen, and no panning or
zooming will occur. Images will still smoothly fade from one
to another, however, assuming -fade is non-zero.
- -speed float
-
Speed up or slow down. 2 means twice as fast; 0.5 means half as fast.
- -delay number
-
Per-frame delay, in microseconds. Default: 20000 (0.02 seconds.).
- -cutoff number
-
If the frame rate drops below this number of frames per second, then
certain features will be turned off automatically (first zooming,
then, if the low frame rates persist, fading.) Default 5.
The idea here is that if your machine can't maintain a decent frame
rate, then it must not have fast 3D hardware, so we might as well
behave in a simpler manner. Set this to 0 to disable this check.
- -titles
-
Whether to print the file name of the current image in the upper left corner.
- -fps
-
Whether to show a frames-per-second display at the bottom of the screen.
- -debug
-
Prints debugging info to stderr.
- -wireframe
-
Instead of loading images, simply animates representative grids instead.
ENVIRONMENT
- DISPLAY
-
to get the default host and display number.
- XENVIRONMENT
-
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
SEE ALSO
X(1),
xscreensaver-demo(1)
xscreensaver-getimage(1)
xscreensaver(1)
COPYRIGHT
Copyright © 2003 by Jamie Zawinski, based on an earlier version that was
Copyright © 2002 by Mike Oliphant. Originally derived from
flipscreen3d(1)
,
which was Copyright © 2001 Ben Buxton.
Permission to use, copy, modify, distribute, and sell this software and
its documentation for any purpose is hereby granted without fee,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation. No representations are made about the
suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
AUTHOR
Jamie Zawinski and Mike Oliphant.
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- OPTIONS
-
- ENVIRONMENT
-
- SEE ALSO
-
- COPYRIGHT
-
- AUTHOR
-