SDL_RectSection: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01 |
SDL_RectSection: SDL API Reference (3)Updated: Tue 11 Sep 2001, 23:01 |
typedef struct{
Sint16 x, y;
Uint16 w, h;
} SDL_Rect;
A SDL_Rect defines a rectangular area of pixels. It is used by SDL_BlitSurface to define blitting regions and by several other video functions.
SDL_BlitSurface, SDL_UpdateRect