NAME
glBlendColor
- set the blend color
C SPECIFICATION
void
glBlendColor(
GLclampf
red,
GLclampf green,
GLclampf blue,
GLclampf alpha )
delim $$
PARAMETERS
- red, green, blue, alpha
-
specify the components of GL_BLEND_COLOR
DESCRIPTION
The
GL_BLEND_COLOR may be used to calculate the source and destination
blending factors. The color components are clamped to the range [0, 1]
before being stored. See
glBlendFunc for a complete description of the
blending operations.
Initially the
GL_BLEND_COLOR is set to (0, 0, 0, 0).
NOTES
glBlendColor is part of the
GL_ARB_imaging subset.
glBlendColor is present only
if
GL_ARB_imaging is returned when
glGetString is called with
GL_EXTENSIONS as its argument.
ERRORS
GL_INVALID_OPERATION is generated if
glBlendColor is executed
between the execution of
glBegin and the corresponding
execution of
glEnd.
ASSOCIATED GETS
glGet with an argument of
GL_BLEND_COLOR
SEE ALSO
glBlendEquation(3G),
glBlendFunc(3G),
glGetString(3G)
Index
- NAME
-
- C SPECIFICATION
-
- PARAMETERS
-
- DESCRIPTION
-
- NOTES
-
- ERRORS
-
- ASSOCIATED GETS
-
- SEE ALSO
-