NAME
glStencilMask
- control the writing of individual bits in the stencil planes
C SPECIFICATION
void
glStencilMask(
GLuint
mask )
delim $$
PARAMETERS
- mask
-
Specifies a bit mask to enable and disable writing of individual bits
in the stencil planes.
Initially, the mask is all 1's.
DESCRIPTION
glStencilMask controls the writing of individual bits in the stencil planes.
The least significant $n$ bits of
mask,
where $n$ is the number of bits in the stencil buffer,
specify a mask.
Where a 1 appears in the mask,
it's possible to write to the corresponding bit in the stencil buffer.
Where a 0 appears,
the corresponding bit is write-protected.
Initially, all bits are enabled for writing.
ERRORS
GL_INVALID_OPERATION is generated if
glStencilMask
is executed between the execution of
glBegin
and the corresponding execution of
glEnd.
ASSOCIATED GETS
glGet with argument
GL_STENCIL_WRITEMASK
glGet with argument
GL_STENCIL_BITS
SEE ALSO
glColorMask(3G),
glDepthMask(3G),
glIndexMask(3G),
glStencilFunc(3G),
glStencilOp(3G)
Index
- NAME
-
- C SPECIFICATION
-
- PARAMETERS
-
- DESCRIPTION
-
- ERRORS
-
- ASSOCIATED GETS
-
- SEE ALSO
-