NAME
QObjectCleanupHandler - Watches the lifetime of multiple QObjects
SYNOPSIS
#include <
qobjectcleanuphandler.h>
Inherits QObject.
Public Members
<li class=fn>
QObjectCleanupHandler () <li class=fn>
~QObjectCleanupHandler () <li class=fn>QObject *
add ( QObject * object ) <li class=fn>void
remove ( QObject * object ) <li class=fn>bool
isEmpty () const <li class=fn>void
clear ()
DESCRIPTION
The QObjectCleanupHandler class watches the lifetime of multiple QObjects.
A QObjectCleanupHandler is useful whenever you need to know when a number of QObjects that are owned by someone else have been deleted. This is important, for example, when referencing memory in an application that has been allocated in a shared library.
Example:
class FactoryComponent : public FactoryInterface, public QLibraryInterface
{
public:
...
QObject *createObject();
bool init();
void cleanup();
bool canUnload() const;
private:
QObjectCleanupHandler objects;
};
// allocate a new object, and add it to the cleanup handler
QObject *FactoryComponent::createObject()
{
return objects.add( new QObject() );
}
// QLibraryInterface implementation
bool FactoryComponent::init()
{
return TRUE;
}
void FactoryComponent::cleanup()
{
}
// it is only safe to unload the library when all QObject's have been destroyed
bool FactoryComponent::canUnload() const
{
return objects.isEmpty();
}
See also Object Model.
MEMBER FUNCTION DOCUMENTATION
QObjectCleanupHandler::QObjectCleanupHandler ()
Constructs an empty QObjectCleanupHandler.
QObjectCleanupHandler::~QObjectCleanupHandler ()
Destroys the cleanup handler. All objects in this cleanup handler will be deleted.
QObject * QObjectCleanupHandler::add ( QObject * object )
Adds
object to this cleanup handler and returns the pointer to the object.
void QObjectCleanupHandler::clear ()
Deletes all objects in this cleanup handler. The cleanup handler becomes empty.
bool QObjectCleanupHandler::isEmpty () const
Returns TRUE if this cleanup handler is empty or if all objects in this cleanup handler have been destroyed; otherwise return FALSE.
void QObjectCleanupHandler::remove ( QObject * object )
Removes the
object from this cleanup handler. The object will
not be destroyed.
SEE ALSO
http://doc.trolltech.com/qobjectcleanuphandler.html
http://www.trolltech.com/faq/tech.html
COPYRIGHT
Copyright 1992-2001 Trolltech AS,
http://www.trolltech.com. See the
license file included in the distribution for a complete license
statement.
AUTHOR
Generated automatically from the source code.
BUGS
If you find a bug in Qt, please report it as described in
http://doc.trolltech.com/bughowto.html.
Good bug reports help us to help you. Thank you.
The definitive Qt documentation is provided in HTML format; it is
located at $QTDIR/doc/html and can be read using Qt Assistant or with
a web browser. This man page is provided as a convenience for those
users who prefer man pages, although this format is not officially
supported by Trolltech.
If you find errors in this manual page, please report them to
qt-bugs@trolltech.com.
Please include the name of the manual page (qobjectcleanuphandler.3qt) and the Qt
version (3.3.3).
Index
- NAME
-
- SYNOPSIS
-
- Public Members
-
- DESCRIPTION
-
- MEMBER FUNCTION DOCUMENTATION
-
- QObjectCleanupHandler::QObjectCleanupHandler ()
-
- QObjectCleanupHandler::~QObjectCleanupHandler ()
-
- QObject * QObjectCleanupHandler::add ( QObject * object )
-
- void QObjectCleanupHandler::clear ()
-
- bool QObjectCleanupHandler::isEmpty () const
-
- void QObjectCleanupHandler::remove ( QObject * object )
-
- SEE ALSO
-
- COPYRIGHT
-
- AUTHOR
-
- BUGS
-